Multiplayer
Notes on the multiplayer experience.
Gaining XP
Multiplayer lets you gain experience points which dictate your level and progress in that level in Call of Duty. In MW2, the XP system was completely redone. Here are the XP bonuses:
- Payback! – Kill the enemy who killed you last. +50XP
- Buzzkill! – Kill an enemy who is 1 kill short of acquiring kill streak reward. +100XP
- Bulls-eye! – Kill an enemy with a throwing knife.
- Flag Runner! – Picked up the flag in a Capture the Flag match. +50XP
- Stuck! – Stick a Semtex grenade on an enemy.
- Rescuer! – Save a wounded teammate (kill the person attacking him). +50XP
- Hijacker! – Steal enemy care package.
- First Blood! – Be the first person to score a kill in a match. +150XP
- Offense! – You killed a defender. +50XP
- Comeback! – You’ve recovered from a streak of deaths. +50XP multiplied by number of deaths in your death streak
- Position Secure! – You’ve taken an objective. +150XP
- Double Kill! – Kill two enemies at once. +50XP
- Triple Kill! – Kill three enemies at once. +75XP
- Multi Kill! – Kill four enemies at once. +100XP
- Longshot! – Kill an enemy from a distance. +50XP
- Share Package! – A team-mate saved your Care Package from the enemy! +550XP
- One Shot Kill – Kill an enemy with one shot. +50XP
- Flag Return – You return the flag to it’s “base”.
- Headshot – You’ve shot an enemy in the head. +50XP
- Crowd Control – Make an excellent distraction. +40XP
- Afterlife – Kill an enemy while dead. +25XP
- Assisted Suicide – Kill a downed enemy or injure an enemy before he kills himself (usually due to fall damage). +350XP
*NOTE: When you Prestige, all experience points are lost and you start over.